Don't stop spinning.

Controls:

  • Movement - Arrow keys or WASD
  • Shoot - Spacebar
  • Boost - Left or Right Shift
  • Menu select - Enter
  • Other things - spin around :)

Credits for CC0/Public Domain/etc Assets:

Spiked Fighter Ship and Nebula by Skorpio
https://opengameart.org/content/spaceship-spiked-fighter
https://opengameart.org/content/space-ship-construction-kit

Asteroids by Warspawn
https://opengameart.org/content/asteroid

Parallax Backgrounds by LuminousDragonGames
https://opengameart.org/content/parallax-space-scene-seamlessly-scrolls-too

Shmup Ships by surt
https://opengameart.org/content/shmup-ship

Squarefont
https://www.dafont.com/squarefont.font?l[]=10&l[]=1

Audio

Red Eclipse
https://opengameart.org/content/red-eclipse-sounds

Sci-Fi SFX by https://chrislsound.itch.io/

Music by https://slaleky.itch.io/

Soundly Free Libraries

StatusReleased
PlatformsHTML5
AuthorBitStack
GenreAction
Made withraylib
Tags2D, Asteroids, raylib, Shoot 'Em Up, Space
Code licenseMIT License
Average sessionA few minutes
LanguagesEnglish
InputsKeyboard

Download

Download
crm_src.zip 31 kB

Development log

Comments

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Nice!!!! can we download the game files too to play offline ?

Thanks! I never setup a Windows (offline) build for this project sorry!

Great graphics, fun gameplay loop, super well put together!

What an awesome entry. Spinning to gain shields (among other things) is such a genius idea! Particle effects slaps too!  The only small complaint I have is that it was hard to stop my rotation and aim at small ships. So I usually opted to spin and shoot and hope my bullets hit enough enemies :D Maybe a little more friction on the rotation could help

(+1)

Thanks for the feedback! Shout out to Pixel Composer for the particle effects, it's a great tool! While I find asteroids-like controls difficult inherently (mouse to aim ship is easier for me), I definitely made it worse by leaving a quirk in the ship controller where your rotation stops faster if you give no steering input than if you counter-steer, which doesn't make much sense :D

Oh, I never saw that tool. It looks incredibly useful!